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According to Ecclesiastes "The simulacrum is never that which conceals the truth - it is the truth which conceals that there is none. The simulacrum is true."1 When analyzing the simulacrum that makes up popular culture and visual arts today Jean Baudrillard noted that "The transition from signs which dissimulate something to signs which dissimulate that there is nothing, marks the decisive turning point." 2 It is his interest in this construction and destruction of simulacra that places the art of Alex Hetherington at this decisive turning point.
Alex Hetherington is a contemporary digital artist based largely out of Scotland.
In 2004 he presented an animation short called Glasgowland
at the Edinburgh Film Festival3. In addition to his animation
work, Hetherington creates digital collage images available
on the Internet. These images cull influence from disparate
sources including, perhaps most notably, Japanese manga
animation. One of Hetherington's most recent projects
is an interactive website found at www.momoyoculture.com.
Navigating this website is a disorienting experience
- the viewer is bombarded with disparate imagery and
text. Similarly to the digital prints the website includes
visual simulation of Japanese imagery. When navigating
the website, links lead off to pages that seemingly
have little explicit correlation with one another aside
from the characteristically seductive and lush imagery
found consistently throughout the website. The content
of the text on the website is fragmented. Seemingly
schizophrenic incomplete sentences float across the
screen on their own accord. This disorienting experience
of navigating through a virtual space filled with appropriated
cultural references reflects Hetherington's interest
in simulated ephemerality that counters notions of easily
definable experiences. This sensibility will be further
examined in this essay through an exploration of Hetherington's
choice of medium, use of Japanese appropriation, thoughts
on community building and opinions on the academicization
of art.
In e-mail correspondence with Hetherington we discussed
how the internet as his medium of choice influences
his practice and its dissemination. Using digital medium
allows the dissemination to take on a more democratic
form of ownership. Hetherington notes that this form
of distribution allows for "ownership, interactivity,
democracy, input and invitation"4. However, to Hetherington,
these properties of dissemination are more like fortuitous
side-effects to the main draw of the medium. For Hetherington
the main draw is the ability to work in non-physical
space which allows for the opportunity to "switch off,
return, rewind, stop, disrupt a structure and replace
a narrative"5. Hetherington pushes the limits of the
medium even further by using it as an opportunity to
examine what defines 'real' physical space especially
as it manifests itself in 'non-real' mental spaces such
as memory. As an illustration of this concept Hetherington
referenced the video work of Douglas Gordon. His work
'24 Hour Psycho' was a screening of Hitchcock's film
Psycho slowed down to last 24 hours. The key to this
piece, according to Hetherington, is that it was set
to play continuously even when the gallery was closed.
As the physical experience of viewing this movie was
denied during the closing hours of the gallery it was
forced to exist in memory. Hetherington notes that "psycho
within our consciousness always exists so his work was
manifesting this… I think in many ways working within
digital media is a way to extend the possibility of
this further"6. The Hitchcock film is a simulacrum of
a simulated acting performance representing a fictional
story. Hetherington is interested in how this artificiality
is manifested and extended into the 'real' memories
and thoughts of the individuals who continue to think
about the video even as it is being continuously projected
into an empty gallery. This brings us back to Ecclesiastes'
comment that "The simulacrum is never that which conceals
the truth - it is the truth which conceals that there
is none. The simulacrum is true"7.
Footnotes:
1 P 169 Baudrillard,
Jean. 1986. Jean Baudrillard. Stanford. Stanford University
Press.
2 P 173 Baudrillard,
Jean. 1986. Jean Baudrillard. Stanford. Stanford University
Press
3 www.nesta.org.uk/mediaroom/newsreleases/3718/,
Nesta Creative Investor, last accessed April 13, 2005
4 e-mail correspondence
between Alex Hetherington and Christina Gray, March
21, 2005
5 ibid
6 ibid
7 p 169 Baudrillard,
Jean. 1986. Jean Baudrillard. Stanford. Stanford University
Press.
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