JC: Do you view Net art as a commodity?
JBC: Although most art has become a commodity, I think
that traditional net art falls outside this categorization
for several reasons. Since online art requires the existence
of a network that is transient, meaning it will constantly
change over time, Net art itself becomes very "of
the moment". There is no telling whether or not
a Net art project can and will exist even a year from
its completion due to technological advancements in online
delivery, networks, and software. Since these projects
often rely on third-party software (such as browsers,
operating systems, etc), the artist has less control
over both the medium they are working in and the delivery
mechanism for their art. This brings up questions about
archiving Net art as a commodity, since the owner of
the art will never be able to maintain the exact state
of the network from the time they purchased the art.
Since the web is a public digital medium, all online
content can be cloned or copied without loss of quality.
This brings Net art and other forms of online media into
questions of ownership, copyright, and originality.
JC: Since MouseMiles falls into the category of Net
art, do you see yourself (or someone else) consistently
updating the site www.mousemiles.net for years to come?
Also in my last set of questions, you stated that you
saw MouseMiles as a long-term objective, but do you think
MouseMiles will eventually lose its resonance in the
Net art world?
JBC: I see MouseMiles itself as a starting point that
brings up questions relating to the adaptation of individual
desktop interaction to collective experiences through
the network. I think this relationship (along with MouseMiles)
will change over time as new interfaces are introduced
and gain global momentum. I think MouseMiles in its current
incarnation will probably, like most other Net artworks,
lose its resonance over time, but its precedence into
thinking about new forms of physical displays for shared
network interaction will remain relevant. My work exists
as a series of questions about how we experience technology,
digital media, networks, and interactivity. In this sense,
I never claim that my work is "finished" or
supplies any answers, it is only a starting point for
people to start thinking about these relationships and
how they shift our perception of what is possible with
computers and interaction design. This focus can sometimes
bring about new technological applications, but mostly
it is meant as a starting point to question how we experience
and interact with information and why or why not this
is important.
In this interview, Jonah Brucker-Cohen has addressed
how web-based media can interact and cross boundaries
from virtual space into physical space. The artist has
taken an everyday object, the computer mouse, which a
majority of the population comes into contact with on
a daily basis and has transformed its movements. With
Canada having one of the world’s highest numbers
of online users, MouseMiles seems to be catered to a
North American audience1.
Therefore, when juxtaposed against other countries or
continents such as Africa,
MouseMiles
does not seem relevant to the majority of the world’s
population2. Could
global geographical boundaries be broken through MouseMiles?
The possibility is present
as time
passes and the modern world progresses, but MouseMiles
today gains the most mileage from North American users
who have easy access to the Web whether at work, home
or both. North Americans exclusively dominate the collective.
Time spent on the Net obviously affects how much mileage
is recorded and stored through MouseMiles3. The amount
of time a user spends clicking or moving the mouse will
determine how much data is transformed and the distance
the model train travels.
Footnotes:
1According to Ipsos-Reid (2002),
in Canada, 75% of the Canadian population has Internet access and of that percentage,
53% check their email daily.
2Africa has 12% of the world’s population and only 0.8% of the world’s
Internet users (Source:
2002).
3In 2000, the average Canadian would spend about 5.1 hours a week on the Internet,
which is one more hour than an American (Source:
2000).
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