Brucker-Cohen's Desktop Subversibles
project consists of a number of downloadable applications
that together present a worthy commentary on digital
culture.
Clicks is a continuation of past works in this vein such
as IPO Madness (2000), a slot machine which produces
web addresses by chance, Crank
the Web (2001), a crank-driven
internet connection, which proposes a hilarious solution
to equal-opportunity connection speed, and Live
Window (2001), which records physical input from the physical
world, virtually. The Desktop Subversibles series is
but one more project commenting on digital culture.
Computers have occupied our world like no other invention
is history and infiltrated every facet of our existence.
The Desktop Subversibles consists of four inventive
applications which according to Cohen, exploits the
virtual ubiquity of computers and desktop metaphor
in our daily lives. According to Brucker-Cohen, as
computers reach an apparent omnipresence in our daily
lives, they also become objects we take for granted.3 Taking
routine, unexciting everyday activities such as dragging
and clicking a mouse and copy and paste
commands, he transforms shrewd observations into commentaries
of activity and space within the virtual and physical
world. This communal interaction is best represented
in Clicks & Clicks_Livemixer, the latest of his
Desktop Subversibles series which also includes Clipit!,
MouseMiles, and MouseTraces. Clicks has two components,
one physical, the other virtual. The physical component
is an ambient sound installation at Media Lab Europe
in Dublin, Ireland that serves “as an indicator
of computer activity and use on a global scale.”4 Thus, Clicks functions in a physical space that people
who are on-line can modify. Thus they interact with
people who are physically present in the space. The
virtual component is the downloadable application suite.
So how does Brucker-Cohen describe his creation? If
I may borrow from his example, I will simply copy/paste
his description of Clicks from Coin-operated here:
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