I agree with Hall that analog electronic
media seems to be something that is alive since we can
actually, either physically or visually, interact with
something other that exists within the machine itself.
In accordance with Hall, I believe digital and analog
electronic media are very different within their processes.
Each of these electronic media has their own distinctive
characteristics which may provide both advantages and
disadvantages for the artists who use them in their creative
processes. I believe it depends on how the artists use
them in the creation of their works.
From Hall’s works, BluSoPea
(2002), ChicAlie (2002), and Cowdiss (2001), I can feel a strong sense of “otherness”, “mystery” and “secretive
knowledge”*. The images and their odd acronymic
titles seem to aim particular meanings or messages at
us. The artist has raised a very significant problem
we have in today’s society. He points out that
most software writers have “mistakenly interpreted” the
demand of the users. They believe that users only want
new programs which will help them to do the same old
work in a shorter time. I agree with Hall that what artists
really have to do is to use these new programs to create
new forms of art work that are “generative”*, “NOT
regenerative”*. For instance, some of the software
programs that we have today such as Corel Draw and Adobe
Photoshop, provide a fast and convenient way for the
artist to draw, paint or work with related tasks. Many
people will certainly use these new software programs
only to do the conventional work. But as artists, we
should not be “falling neatly into software molds”*.
Instead, as Hall has suggested, we should use and create
new software and hardware in new ways in order to generate
new art work.
There are various advantages and characteristics in
both analog and digital electronic media. I believe that
there now exists a strong opportunity for artists to
explore and recognize these distinctive characteristics
in each type of electronic media in order to use them
to generate new forms of art. By looking at Hall’s
images, BluSoPea (2002), ChicAlie
(2002), and Cowdiss (2001), I have come to realize that artists today should
try to use the wide variety of electronic tools that
are available and yet only dreamed of in new and different
ways in order to produce art works that are truly new
and truly fresh.
Footnotes:
* quotes from the artist, Scott F. Hall
Biography of the Artist
Scott F. Hall is an electronic
intermedia artist and Assistant Professor of Art at the
University of Central
Florida, Orlando, Florida, U.S.A. Hall’s work has
been exhibited in fourteen U.S. states, Washington D.C,
and internationally. His most recent exhibitions include:
Immedia 2003, the 8th Annual Juried International Digital
Electronic Art Exhibition, Ann Arbor Electronic Artist
Coalition, University of Michigan, Ann Arbor, Michigan;
and the Sixth Juried International All Media Exhibit,
Eklektikos Gallery, Washington, D.C. (junior: Stephen
Bennett Phillips, Associate Curator, The Phillips collection).
Before joining U.C.F., Hall founded major study in Computer
Art & Design at S.U.N.Y. Alfred, New York, and developed
major study in Computer Animation at Cogswell College,
Sunnyvale, California. Hall’s education includes
art study at the University of Hawaii, the University
of Florida (B.F.A), and at Washington University in St.
Louis (M.F.A).
Written by: Lau,
Wai Chi Eva |